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Old Oct 28, 2009, 08:48 PM // 20:48   #441
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Amazing. Our first new content in god knows when, and people complain it's a day late.

Can't wait till tomorrow.
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Old Oct 28, 2009, 08:51 PM // 20:51   #442
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Originally Posted by rkubik View Post
I am hoping the next quests are more similar to the first quest short and sweet.
Easy quest usually means worthless reward...just saying. If, big if, there is an end drop and it winds up going for 5k because of a dummied quest chain prepare for epic QQ and lots of "that's it?!?". I think we can agree that filtering out people who can't use an insanely broken bar correctly isn't necessarily a bad thing reward wise.
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Old Oct 28, 2009, 08:52 PM // 20:52   #443
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Amazing. Our first new content in god knows when, and people complain it's a day late.

Can't wait till tomorrow.
It's not even late! Regina specifically said that they wouldn't be daily. I was very surprised to see one yesterday.
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Old Oct 28, 2009, 08:52 PM // 20:52   #444
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Easy quest usually means worthless reward...just saying. If, big if, there is an end drop and it winds up going for 5k because of a dummied quest chain prepare for epic QQ and lots of "that's it?!?". I think we can agree that filtering out people who can't use an insanely broken bar correctly isn't necessarily a bad thing reward wise.
Even if they suck. You can buy an essence (it's like 4k? pretty cheap) they can do the quest flawlessly.
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Old Oct 28, 2009, 08:54 PM // 20:54   #445
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it's not gonna be used as much as now.
If they change it alot there's going to be far more people going there than it is now. Now it's just a joke.
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Old Oct 28, 2009, 09:00 PM // 21:00   #446
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You don't seem to get my point, people are using the "They wont be daily" quote as proof that they can't release the quests one after another when thats incorrect seeing as they could release them the day after the previous one and it still wouldn't be daily.
While you have the denotation down pat, I think you're missing the connotation of what was told to us. The fact that A-net went out of their way to tell us that these quests wouldn't be out every day implies that there will be day-long gaps in the quests. Note how they told us to only check back every so often?

Also, I'm guessing that since these quests are meant to span the course of the event that they wouldn't space them so as to leave a bunch of free days at the end.
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Old Oct 28, 2009, 09:00 PM // 21:00   #447
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If they change it a lot there's going to be far more people going there than it is now. Now it's just a joke.
You think?
I don't think it's a joke tho, i don't think all the people who do UWSC thinks is a joke, it's the same as raptor farming, a normal farm, just more profitable than others.
Actually, FoW is more profitable than UW (Or at least in my experience).
Also, there WOULD be more people in the start, probably newbies failing at trying it, unless they make the hardest dungeon-type a carebear land for newbies, and a few who success, later there will be made new builds for farming it.
So yeah, they would basically paralyze the whole UW community for what, 4 months?, then they're back again.
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Old Oct 28, 2009, 09:04 PM // 21:04   #448
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Even if they suck. You can buy an essence (it's like 4k? pretty cheap) they can do the quest flawlessly.
You're right, and in my opinion they shouldn't have let cons of any type work in there but it is what it is. I didn't bother to test but I bet +hp/+e stuff will not since it looks fixed so maybe this was an oversight. I also don't think someone is going to spend 4k a pop to run every single one of their alts if they are just horrendously bad...stranger things have happened though.
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Old Oct 28, 2009, 09:07 PM // 21:07   #449
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Also, I'm guessing that since these quests are meant to span the course of the event that they wouldn't space them so as to leave a bunch of free days at the end.
The main event (Thorn comes to town) happens on Halloween I think? I don't think they'd keep pumping out quests every other day till nov 2nd.
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Old Oct 28, 2009, 09:15 PM // 21:15   #450
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The main event (Thorn comes to town) happens on Halloween I think? I don't think they'd keep pumping out quests every other day till nov 2nd.
Yep. I'm expecting the 3rd quest tomorrow, and the final quest on Halloween when the Mad King comes. I reckon they'll do something similar if they have new quests for Wintersday.
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Old Oct 28, 2009, 09:15 PM // 21:15   #451
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Originally Posted by own age myname View Post
Amazing. Our first new content in god knows when, and people complain it's a day late.
It's less that it's not here and more the reason they gave as to why it's not here.
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Old Oct 28, 2009, 09:19 PM // 21:19   #452
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You think?
I don't think it's a joke tho, i don't think all the people who do UWSC thinks is a joke, it's the same as raptor farming, a normal farm, just more profitable than others.
It's a joke because the only reason anyone would go down there is to earn easy e-gold, well almost. It's not even a challenge anymore, it used to be hard enter UW you know.

It wasnt made for farming. People used to go there because it was the toughest challenge in the game.

With major changes alot of people who hasnt been there for a long time might come back to do the new stuff. I would.
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Old Oct 28, 2009, 10:17 PM // 22:17   #453
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If they change it alot there's going to be far more people going there than it is now. Now it's just a joke.
I'd love to see a completely redone UW, but I wonder if we are not setting ourselves up for disappointment.

They have very few people working on GW1, I just don't see them making huge changes at this point.

I suspect what will actually happen is that in the last quest we will fight and defeat Dhuum but he will have influenced the UW. Either some of his critters will escape into the UW, something with touch or PBAoE that goes through SF, or else something like this: the moment you talk to a reaper you will be under the influence of "the song of Dhuum" - your shadow arts attribute is lowered by 4.

I would not expect anything amazing - sigh.
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Old Oct 28, 2009, 10:22 PM // 22:22   #454
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Originally Posted by Reformed View Post
Easy quest usually means worthless reward...just saying. If, big if, there is an end drop and it winds up going for 5k because of a dummied quest chain prepare for epic QQ and lots of "that's it?!?". I think we can agree that filtering out people who can't use an insanely broken bar correctly isn't necessarily a bad thing reward wise.

I never said it had to be "easy". I would just like something a little more straight froward rather than running around the entire UW. There are some pretty intense missions in the game that do not last very long. After 4 campaigns I am kind of sick of the Fed EX type quests. I do enjoy enjoy the events though and I was disappointed for no quest today. Oh well back to TOT Bag farming.
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Old Oct 28, 2009, 10:34 PM // 22:34   #455
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I'd love to see a completely redone UW, but I wonder if we are not setting ourselves up for disappointment.

They have very few people working on GW1, I just don't see them making huge changes at this point.

I suspect what will actually happen is that in the last quest we will fight and defeat Dhuum but he will have influenced the UW. Either some of his critters will escape into the UW, something with touch or PBAoE that goes through SF, or else something like this: the moment you talk to a reaper you will be under the influence of "the song of Dhuum" - your shadow arts attribute is lowered by 4.

I would not expect anything amazing - sigh.
Yupp. They might open the doors to the Hall of Judgment and add a new permanent quest that involves it if we're really lucky.

Some old reskinned enemies of Dhuum who's released through this quest chain running around owning perma sins is more likely like you said.
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Old Oct 28, 2009, 11:04 PM // 23:04   #456
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...
tbh they were working 6 months on it and the content they released so far is very little(compared to the april update which they were doing with 3 ppl for 3 months, now they got 7 ppl and april was six months ago), I'm sure there is more so I wouldn't be surprised by anything. But if there is nothing then... whoop da fooken doo i'm used to it.

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Originally Posted by rkubik View Post
Oh well back to TOT Bag farming.
yeeeeeeaahh..... FARMIT GRINDIT!!! <3

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Originally Posted by tONYY View Post
With major changes alot of people who hasnt been there for a long time might come back to do the new stuff. I would.
major changes? you mean:

*removed every consumable from the game except ID kits and salvage kits
*removed every pve skill except signet of capture
*the pve-pvp skill split mechanic is now removed and skills in pve are balanced to pvp

?

the only thing guild wars pve needs.

Last edited by Wuhy; Oct 28, 2009 at 11:14 PM // 23:14..
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Old Oct 28, 2009, 11:36 PM // 23:36   #457
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Originally Posted by Wuhy View Post
tbh they were working 6 months on it and the content they released so far is very little(compared to the april update which they were doing with 3 ppl for 3 months, now they got 7 ppl and april was six months ago), I'm sure there is more so I wouldn't be surprised by anything. But if there is nothing then... whoop da fooken doo i'm used to it.



yeeeeeeaahh..... FARMIT GRINDIT!!! <3



major changes? you mean:

*removed every consumable from the game except ID kits and salvage kits
*removed every pve skill except signet of capture
*the pve-pvp skill split mechanic is now removed and skills in pve are balanced to pvp

?

the only thing guild wars pve needs.
Codex Arena wasn't a major update? That was a huge coding issue to create.
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Old Oct 28, 2009, 11:52 PM // 23:52   #458
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Originally Posted by Mr. Undisclosed View Post
You don't seem to get my point, people are using the "They wont be daily" quote as proof that they can't release the quests one after another when thats incorrect seeing as they could release them the day after the previous one and it still wouldn't be daily.
Uh, no, we're using it as an argument against all those who are b****ing that we're not getting it every day "like ANet said they would", and those who think that the only reason the third quest got put off was because "n00bs can't finish it in time".

They're filling 7 days with 4 quests, and they probably want the last quest to go live the second to last day. It makes sense for them to space the quests out a bit; at the very least, there's nothing contradictory here, which is what a lot of people seem to think. Use the time, go do CB or farm or just hang out in town and wait for tomorrow. Speaking as someone who really doesn't have huge chunks of time all this week, I'm glad they spaced it out a bit, so I get a chance to play CB in addition to do these quests.

Quote:
I never said it had to be "easy". I would just like something a little more straight froward rather than running around the entire UW. There are some pretty intense missions in the game that do not last very long. After 4 campaigns I am kind of sick of the Fed EX type quests. I do enjoy enjoy the events though and I was disappointed for no quest today. Oh well back to TOT Bag farming.
This is about as far from a FedEx quest as you can get. About the only thing it has in common is you go to various places....please, describe a quest (other than the ubiquitous defend-this-location quest) that doesn't involve you moving to various points.

Last edited by Skyy High; Oct 28, 2009 at 11:56 PM // 23:56..
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Old Oct 28, 2009, 11:54 PM // 23:54   #459
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The real shock is how easy the 1st quest is, and then how looooooong the 2nd one is. That and the fact you don't get much of a reward for the 2nd quest is a bit of a piss take.
My point exactly - even when you max speed run it with consumables in 13 minutes, the rewards aren't as good as you'd get doing a standard event farm...

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I didn't even get a single Trans Tonic from my reward ToT bags to replace the 12 I used to do the dang quest in the first place :S
LOL WUT? Uh, didn't you get 15 from the first quest?!? Hehe, I get it, 11 failz!

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Originally Posted by dekusvamp View Post
It wasn't supposed to be a farm quest, just like Canthan New Year quests.
If they would give you like, 50 ToT bags for it, people would farm it, and why make a quest just so it could ruin economy, even more at this point.
Uh, in just less than 3 hours over the past week, I've farmed 2 ToT stacks. During that same 3 hours of farming, I also got 60 unid golds and ~75K worth of vendor trash/salvage/ink/scrolls/tomes/inscs/mods/etc.

For 50 ToT bags, this second quest would STILL not be worth farming, PERIOD. This would be 150 ToTs/21 tonics per hour, assuming 20 minute run speed - you can do way better than this simply solo event farming. Not only that, but it's NOT REPEATABLE, so you can only do it on chars that have reached the appropriate outpost...

FWIW: If you have a box using old technology (sub 2GHz proc, sub 1GB RAM, sub GeForce 6), you're just not going to have the power to make it without significant lag/rubberbanding. My old box is a P4 3GHz GF4Ti 512MB, and I would fear having to play with the 5-10FPS in places, and general lag issues...

Last edited by Coney; Oct 29, 2009 at 12:10 AM // 00:10..
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Old Oct 29, 2009, 12:30 AM // 00:30   #460
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Originally Posted by Reformed View Post
Easy quest usually means worthless reward...just saying. If, big if, there is an end drop and it winds up going for 5k because of a dummied quest chain prepare for epic QQ and lots of "that's it?!?". I think we can agree that filtering out people who can't use an insanely broken bar correctly isn't necessarily a bad thing reward wise.
true they usually do. but look at the polar bear mini quest they were insanely easy but if you got lucky.. xD
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